Either way, your FPS is too high for a C3 game. If it's 420 with .28s, your .2 FPS will be much higher. You can either (cheaply) crack the mechbox and downgrade your spring, or just (expensively) buy another gun that doesn't shoot as hot.
I don't mean to sound like a smart ass but the last time I checked the skirmish rules are not negotiable. The last thing we need is negotiating when it comes to field safety. I've actually started living the spring of my AK compressed because its been known to FPS spike sometimes. If you want help reducing your FPS the guys here I'm sure are happy to help.
I don't mean to sound like a smart ass but the last time I checked the skirmish rules are not negotiable. The last thing we need is negotiating when it comes to field safety.
Nobody is negotiating anything, and no hot weapons will be allowed on the field.
I was thinking of building a airsoft grenade with those part popers. I have tested it and it would probally be around 50-100 fps. I was wondering if it would fall under pyrotecnics.
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I was thinking of building a airsoft grenade with those part popers. I have tested it and it would probally be around 50-100 fps. I was wondering if it would fall under pyrotecnics.
If it uses a chemical charge, yup. The biggest issue with using homemade anything is safety: fire, preventing injury if someone happens to get up close, etc.
no its not a sniper rifle, its an ak47....and i think the fps rule fails because ive been playing since i was 12 with 400+fps guns
Thank you for your opinion.
Fortunately, the 400 fps rule is in place to prevent injuries.
I think the 400 fps rule is one of the best rules that we follow.
I think the 400 fps rule is one of the best rules that we follow.
I agree. If 400fps isn't high enough to get certain people through the day, then they may want to try working on their skills a little more and not worry so much about how hot their gun shoots.
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Would a flak jacket that is rated 2A fragmentation (don't know what that really means) count as body armor like plate carriers? Would it allow me to take an extra bb in the chest without dying?
Yes, that would count as body armor so you could take another hit before having to be out.
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96.4% of teens would die if Abercrombie and Fitch or Hollister said that it was "uncool" to breathe. Put this in your sig if you would be 1 of the 3.6% that would die from laughing.
Dang I wanted to use that. Does that make more or less smoke than the ones they sell at PL.
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96.4% of teens would die if Abercrombie and Fitch or Hollister said that it was "uncool" to breathe. Put this in your sig if you would be 1 of the 3.6% that would die from laughing.
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So after reading through this, there really isn't much on grenades/RPG's/grenade launchers. I know grenade launchers are allowed, but are there any specific rules for them, such as engagement distances, and FPS? Also with hand grenades, what's mthe deal with them? I see that players within 15ft are eliminated, but what if you use BB Grenades, and not just the powder grenades? Are RPG's/Bazookas allowed? Are Landmines/claymores allowed?
/I am aware there are NO pyrotechnics
//Sorry for all the questions, I am planning on getting some grenades. There were several instances during OP:PG where a hand grenade would have helped out A LOT.
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If the grenade grenade discharges bbs the bb must connect with an enemy to eliminate them. Engagement distances for an M 203 is based on fps just as any projectile, but an actual grenade toss i would assume follows different engagement rules given the nature of the beast.
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Oh. What about landmines and RPG/bazookas? Same thing? And if I bought this grenade, I'd be able to use it right? And can it use green gas? It says propane adapter, but I know green gas and propane are pretty much the same thing. http://www.airsoftpost.com/scale-fra...e-p-30836.html
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Oh. What about landmines and RPG/bazookas? Same thing? And if I bought this grenade, I'd be able to use it right? And can it use green gas? It says propane adapter, but I know green gas and propane are pretty much the same thing. http://www.airsoftpost.com/scale-fra...e-p-30836.html
Read the skirmish rules again.
Booby traps must be cleared by staff (meaning we have to see it) before we allow it. Hand Grenades (not 203s) fall pretty much in the same vein given their differences and the fact that idiots think they can hurl them like baseballs.
Just because it uses a certain type of propulsion doesn't give it a pass.
As far as what the grenade can use, we're not Evike, ask them.
Hey, perhaps we can add a provision for non bb-firing flashbang-style simulation grenades? Ike brought Thunder B Flashbangs to the Big game today but since we didn't have a handle on the dB, he had to put them away. I'm looking at Evike, which stocks them, and they're saying over 160dB on the bang. It works by rupturing the outer plastic shell, and from videos I saw, it doesn't look like there's much of a shrapnel risk--didn't see any pieces flying. so can we get a ruling on those types of grenades?
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Hey, perhaps we can add a provision for non bb-firing flashbang-style simulation grenades? Ike brought Thunder B Flashbangs to the Big game today but since we didn't have a handle on the dB, he had to put them away. I'm looking at Evike, which stocks them, and they're saying over 160dB on the bang. It works by rupturing the outer plastic shell, and from videos I saw, it doesn't look like there's much of a shrapnel risk--didn't see any pieces flying. so can we get a ruling on those types of grenades?
I can't speak for Randy, but I was never approached about their use. We should have tested one and seen what was up.
He asked me, and because of the time crunch we were under yesterday, I didn't have the time to test anything.
I asked what the dB was, and was given a "I don't know". Based on that (and the fact that I don't have a dB gauge), I just erred on the side of caution and said no for the day.
Further, if it's truly 160dB or over, it's a no go. That's at extremely dangerous levels even for a fraction of a second. That's the same level as a shotgun blast.
I did not see anything talking about the color bb's you can use. White bb's can be tracked in the air pretty easily. Is it against the rules to use black bb's?
You didn't see a rule on it because there isn't one. </obvious>
You can use whatever color BB you want, but speaking from experience, black BBs are a royal pain to try and aim with, whether you use your sights or you walk them. Just so ya know
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I have a M14 aeg, at 320 fps, i use it with a bipod and scope, i was reading the rules and it says snipers rifles can only be up to 500 fps, but can not be semi or full. Since my gun is only 320 fps, but i still use it as a sniper, would i be allowed to use it?
I have a M14 aeg, at 320 fps, i use it with a bipod and scope, i was reading the rules and it says snipers rifles can only be up to 500 fps, but can not be semi or full. Since my gun is only 320 fps, but i still use it as a sniper, would i be allowed to use it?
We don't care unless it's over 500 FPS with .20g Bbs (bolt action). Shooting slower than 500 FPS doesn't violate any rules. You can use one of those electric minis if you want.
Bring it anyway. A lot stores say the guns are shooting way hotter than they really are. We'll test it out, and if it's OK, you can use it. If not, it just has to stay off the field.
I tried searching for this question on the forums, but to no avail, so I might as well ask it.
On the field, are we allowed to have SPENT shell casings on our uniforms for looks? By spent, I mean no powder, no projectile, and the primer on the casing is used, but however it is the by-product of a real firearm. I was thinking of having a few spent shotgun shells like this on my tac vest for gits and shiggles, but I wanted to run it by the admins and mods first.
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It should be fine. I use spent 7.62mm rounds that just have the rounds put back in casing for my m60 for decoration.
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