It looks like each zombie was given a cheap little tin or foil like bowl (you can get that at like weis and giant and stuff for cheap.) that way that was what **ENGLISH**aimed for instead of the head. i thought that was an extremely smart move. its about the size of the head and would make a decent sized noise when hit. also when the zombies got to close it seemed like the survivors werent allowed to shoot they had to retreat untill they culd disable the zombies. (obviously for safety reasons). This seemed pretty smart to me because in real life you wouldnt exactly stand around and wait for them to get close. also instead of dieing when your a zombie you get disabled for 30 seconds and then your back. also seemed pretty smart since the zombies are probably gonna be killed alot.
The only problems i saw was they the zombies would make physical contact to infect other people. im trying to figure out a cheap solution to that problem. still working on it though.
Now zombies is probably one of my favorite... well anything and i would love if we could devise a way to run a zombie game. the way i see it it would make a great big game and i guarantee it would attract alot of people.
so i want to hear your guys opinion on how you think these guys played it. and staff i'd like to know if maybe with these ways of playing do you think we could actually devise a scenario thats safe and yet still fun for everyone.
i understand safety is the main concern with c3 im trying to create a zombie scenario that is completely safe. and i will get there someday haha. but please feel free to help.
I'm a huge fan of Zombie movies and would love a zombie type game. But its been brought up on the forums and really didn't fly well. From what a saw in the video it looked like they had proper eye protection. The biggest concern is the close range. you never know that guy you rush who has an AEG might shoot out of reflex. And as far as where they were playing. It looked like an old factory. I'm not sure if we would ever be allowed to play there due to lack of insurance. I'm sure the admins or mods would be able to explain things better
well yea i figured we could play this at lp or pl. i wish we could find a urban type field to play at that would be cool but i think that's out of the question. yea no matter how much you prepare or make safe there's always the problem or someone getting startled and pulling the trigger way to close. that's something i don't think ill ever find a way around. but yea hopefully someday ill think of a foolproof safe way to play zombies haha
For the urban field, Lou and Sum said they were going to be telling us about Fort Indian Town Gap I believe it was, or some training facility that Sum made a thread about playing in. That would be fun. But yea this would be fun to play at a game. We should definately try this.
For the urban field, Lou and Sum said they were going to be telling us about Fort Indian Town Gap I believe it was, or some training facility that Sum made a thread about playing in. That would be fun. But yea this would be fun to play at a game. We should definately try this.
What the hell are you talking about? There is NO WAY we will ever be able to play at Fort Indiantown Gap, and we certainly don't need you starting rumors about it.
We have all said how nice it would be to play there, but it would also be nice to be rich and sleeping with supermodels. Doesn't mean we can make it happen.
Although money and super models would be very nice to have. I have to agree with Lou, Now I'm sure if some how we managed to work out a safe zombie game, We can make LP and PL zombie game friendly. Now thats just hypothetical, I'm not saying its going to happen. The whole engagement range is the biggest issue. But then again, I'm not a member of the Staff so who am I to say.
I'm not interested in doing a Zombie Game. At All. It's generally unsafe, it's gimmicky, and done in the daylight is pointless.
And really, let's look at the concept: Shooting unarmed people not using tactics. Lame.
Secondly, you are wrong about it attracting a lot of people. At most you'll get ... maybe 30 people or so. Even the largest "zombie game" out west (where they do it correctly) don't draw people in. I think the largest one I ever heard of was maybe 80 people or so.
Wait none of you sleep with a super model. Hey me either,but anyway I dont think that people would want to sign up and pay to be shot at and limp around.
I thought of a zombie game where the zombies were given only pistols or shotguns, and the humans could use whatever gun they wished. If a zombie player is unable to use a sidearm or shotgun, they may use a regular gun, but only on semi-auto. The starting number of zombies should be about a third of the starting number of humans. If the humans get shot by the infected, they go to a specific respawn point and respawn as a zombie. I should specify that they become infected if they get shot anywhere, even if by a single BB. The zombies do not respawn when dead. They are only considered dead in the following situations:
1: shot in the head
2: shot 3 times or by a burst in the torso.
Being shot in any limb has no effect on the zombies. The humans win if they survive for a time limit. The zombies win if they eliminate all humans.
This keeps the game safe since players still have to follow the minimum engagement rules.
I think rules similer to "The nam:operation biohazard" with discourageing head shots and people automaticaly killed by zombies within a certain range makes more sense. It may not be in the "zombie spirit" but just haveing body shots kill zombies is safer. Also some restrictions on guns would help as well as something i saw in another zombie game I read about, haveing two opposing teams start off as humans with goals(like capture a sample of what turns people into zombies) and some zombies in the early stages infiltrate as civilians/scientists in addition to real civilians/scientists that are important to the goals and infect the two teams.
as much as I like zombies and would love the idea of a zombie game. I have to agree with Lou that zombie games are just not very safe. I can account for one of the many people who have been shot in the face. And at any range it hurts quite a bit. And I don't know about you guys but getting shot in the face doesn't sound like a fun game to me.
How do you figure rules that encourage shots to the head are safe?
The game doesn't encourage shots to the head necessarily. You can also get zombies out with a simple burst to the torso. In any other game you are out if you get shot in the head. The main difference is that if you're using semi-auto and you hit the torso it takes another 2 hits and hitting their limbs doesn't count. It says in the Skirmish Rules that you get out with 1 shot in the head.
Ya i was just about to say that shooting in the head was a HUGE no no at every game i have gone too.
I mean they even had a little joke and held up an xbox controller.
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It would be cool to have a zombie game I think. but for it to work humans would have to use pistols only and be limited to one mag. Perhaps the zombies can hide an AEG in a bunker with two real cap mags. Humans also should put a few layers of seran wrap over there goggles to blur out there view. There would have to be alot of zombies that sick to a plan and strike fast. There would have to be a "leader zombie" that the humans are trying to kill who organizes attacks (maybe he is armed). But the zombies modivation is to kill a human so next round you can play as a human and the other guy joins the zombies. Also zombies can respawn 3 times and when the game starts they will be waiting on the feild. Other Missions the humans must survive 10 minutes zombies have unlimited respawns, Humans have to make it from point A to point B, Humans must assainate leader zombie, One human is secretly infected during any of the mission types. I like the tin targets on the belly area, coats are optional and all players must have full face protection.
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The game doesn't encourage shots to the head necessarily. You can also get zombies out with a simple burst to the torso. In any other game you are out if you get shot in the head. The main difference is that if you're using semi-auto and you hit the torso it takes another 2 hits and hitting their limbs doesn't count. It says in the Skirmish Rules that you get out with 1 shot in the head.
Except for the fact that single shots to the head being a kill while other areas require you to shoot more actually encourages and reinforces the "BOOM HEAD-SHOT" video game loller behavior. This is behavior that we actively try to discourage.
C3 recognizes that the occasional head hit will happen. They are a part of the game. We certainly don't give a bonus for them, because retards that can't distinguish between a video game and airsoft will ONLY aim for the head. The C3 Skirmish Rules do acknowledge that a single shot to the head is an instant death, but so is a single shot to the torso/groin area. Your proposed rule gives the shooter a bonus for aiming for the head, while the C3 rules do not.
All the problems with the zombie airsoft game can be solved if the weapons were nerf guns instead of airsoft guns.....I know I know airsoft is cooler but as we all know zombie games are unsafe. So if you guys want a zombie scenario looks like it's gonna have to involve nerf weapons.
just a thought
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been to a zombie game at PL and it sucked. There is nothing fun about walking with your arms oustretched at a slow pace towards an armed individual
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We could have "L4D" style zombies, the running kind (Sorry Lou, no Hunters ). Give the survivors cheap spring pistols, maybe a shotgun, and an extraction point. Cheap springers don't cost that much and wouldn't break the bank for anyone plus the FPS on them usually isn't over 300. Nerf Guns would work also, but they cost about $5 per 20 nerf darts, and no one wants the job of finding all those lost darts.
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