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Old 05-28-2009, 06:33 PM   #1
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Zombie Nerf Event

I know this may sound real gay, but if nerf guns are used instead of airsoft guns aloooooot of problems are solved. Here goes.


Storyline
AaHH! Zombies! Survive!


Game Order
Games would be for as long as the human team can survive. No team will play for more than an hour.


Sign Ups
Everyone would sign up in teams of four. Every team has a chance to play as humans while the rest of the teams play as zombies. Team size may need to be larger depending on how many people sign up, but it will be crazier with four.

Items to Bring
A red bandana
Team clothing
Nerf Guns, only two are allowed in game
Excessive amounts of nerf ammo
Flashlight, one or two only
Radio

Dress
The zombies are to wear zombie type clothing; ripped, bloodstained, dirty looking, etc. Masks or costumes can be worn if desired. If a zombie does not want to go all out he or she can simply wear a red bandana around his or her neck face or head. To make sure a zombie feels the darts it is recommended they not wear excessive amounts of clothing

Each human team is to wear whatever they desire. They are however to bring zombie clothes when they are infected. If a player does not want to go all out, he or she can simply wear a red bandana somewhere on their face/head/neck. It is recommended that a human player not wear baggy clothing as it can be torn, ripped, or simply become and inconvience during zombie attacks.

Rules

Head Shots
Intentional headshots are NOT allowed, nor will they do special damage. Same goes for neck or groin-shots.
This one is up to debate, since nerf guns are alot less painful headshots may work. It's up in the air.

Ammo Usage
The nature of this game involves each team of humans using each others fired ammunition. Also knowing the nature of Nerf guns unfortunately some Nerf darts will be lost. This is to be taken into consideration before signing up

The money to get into this event will either be used to buy extra ammo and/or to pay for guns to rent to players that have none.

Human Weapon Restrictions
Humans may carry two Nerf guns. Any toy gun that fires foam darts may be used they are not restricted to Nerf alone. Infinite ammo may be carried
Modifications to dart guns are allowed as long as they still fire foam darts at a relatively low velocity
There will be no specific time during the game itself to pick up ammo, it must be done at one’s own risk or after the game.
A player may use any ammo or magazines he or she finds during the game, but must make a point to return it. If you don’t like that don’t sign up.
It is recommended that each player put his or her initial on his or her ammo as it will be going everywhere.

Human Hit Rules
Humans can take one touch to any part of the body by a zombie and they are considered dead. This death results in infection and zombification. After falling on the ground for 15 seconds they are a zombie

Zombie Movement Rules

Zombies are allowed to run, however zombies cannot jump, doge, or make any unexpected movements. Zombies may hide and wait, however they may not communicate when humans are in the area. Zombies can’t talk remember. To add to the game zombies may shamble around, plead for brains or make crazy noises as zombies tend to do.

Zombie Attack Rules
Zombies may not hit, punch, kick, bite, slash head butt, elbow, or anything of a aggressive hurtful type. All that is required is a touch to a human. As long as that touch is not aggressive and in an appropriate place the zombie may attack how it pleases. The neck, face, and gender specific areas are quite obviously off limits.

Zombie Reswpawn/Hit Rules
Two darts will kill a zombie, after 15 seconds (counting 1/1000 or 1 Mississippi) the zombie may respawn/rise. Zombies have infinite respawns/rises.

When a zombie is counting to 15 on the ground they may not attack, move, or take any damage.

When a zombie is killed after it’s 15 second rebirth before it respawns it must fall down to prevent interference with gameplay.

Nerf missiles, rockets, arrows, and a hit from the shell of the “lanard grenade” count as 2 dart hits. So one missile, rocket, arrow, or lanard grenade shell will result in a kill or respawn.


Staff Members
Staff will be required to ensure all rules are being followed, supervise and to keep the general peace obvisouly.

Flashlights
Two flashlights are allowed and may be attached to a players nerf guns if desired.

The flashlights may not be excessively powerful, this is an event with friends not real zombies

Intentionally blinding a zombie is strictly prohibited.

Props

Bodies, limbs, shells, sciency looking research could be scattered to add to the effect if desired.

If you guys want I also made a storyline driven version, but this version will probably work a lot better and definitely run a lot smoother.

/Also Now there are automatic chain fed nerf guns, shell ejecting nerf guns, and magazine fed nerf guns so it’s not as lame as it used to be.
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Old 05-29-2009, 06:52 AM   #2
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I forgot to mention that nerfhaven.com shows how to make "stefans" or homemade darts. It costs $3 to make about 100, so that might help the ammo situation.
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Old 05-29-2009, 01:22 PM   #3
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Well maybe interesting to some people. Why nerf darts though? I can see going from paintball down to airsoft due to the price to play and gear. Airsoft hits and hurts much less than a paintball out of a mid end paintball gun. If we get down to using nerf darts, we should just go back to Lazer Tag or cops and robbers with water pistols. Maybe even just saying "bang ! I shot you 1st". If we are to the level that airsoft is to much pain.May want to stay with video games or being breast fed. Not that anything is wrong with either.
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Old 05-29-2009, 03:57 PM   #4
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We could use this exact game for airsoft. Just give the zombies vests to start. If you don't want to get shot when you become a zombie you have better wear a vest. I want to try this now.
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Old 05-29-2009, 04:06 PM   #5
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Rich he's not saying that he wouldnt be able to take the punishment of playing airsoft. The thing about a zombie type game is that the zombies actually have to touch you since all a zombie wants is brains and cant fire a weapon.. so there would be issues with the range of targets while you sit there with your AEG and mow down countless zombies, eventually they will get close and then what? Shoot them point blank? It goes against the rules that were set in place to keep people safe. So dont mock him for wanting to play a game that he thinks would be fun and is comming up with creative solutions to make it work.
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Old 05-29-2009, 04:36 PM   #6
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Its just for that game cause of close combat.
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Old 05-29-2009, 06:49 PM   #7
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I can vouch for Nerf guns not being the same any more. My cousin has a pump action Automatic one and its ROF rivals most stock AEGs. If the humans had a bunch of those with extra clips I can see a zombie game with Nerf guns being pretty cool.
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Old 05-29-2009, 07:07 PM   #8
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I think it would be fun. I heard of a game that use atleast 75 people and it goes for days on end. I would play.
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Old 05-29-2009, 08:34 PM   #9
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I like it if it were ever to happen i would play. (If i could get to the feild.) Oh yeah would this not work better indoors because just in the woods doesnt seem to zombie like.
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Old 05-29-2009, 08:40 PM   #10
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Humans vs Zombies games go on at colleges all over the country. Goucher College in Maryland started it.
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Old 05-29-2009, 10:09 PM   #11
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This would probably work with just cheap springers. The FPS on them usually isn't over 300, so we wouldn't have to worry that much about people getting hurt. Zombies could use the "zone attack" method, that is they only need to get in 3-6 feet of the hunters to get a "kill", to reduce the amount of close-quarters fighting.
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Old 05-29-2009, 10:11 PM   #12
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Yeah i heard about goucher, my friend's sister goes there. If I remember correctly it involves socks in some way, and can last for weeks.
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Old 05-29-2009, 10:30 PM   #13
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It would be cool to play a few rounds at poco loco, but the close engagement range could be a problem like has been said. Maybe the zombies could have springers and they can only shoot when they're 20 feet from a human and humans only die if they get tagged from 20 feet.
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Old 05-29-2009, 10:45 PM   #14
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Yeah they had some kind of zombie game on tv that used nerf guns. If it is still on ill try to post it. Put the down side would be nerf darts everywhere.
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Old 05-30-2009, 01:42 PM   #15
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Yup Goucher College started it all.

The springer idea is not bad but I just think nerf might work easier because it would allow you to fire against zombies point blank. Also springers are really really easy to reload, and the ammount of ammo you could use is pretty high. Nerf guns are a little harder to reload and the amount of ammo you can carry is much lower, this makes it a little easier for the zombies. Think of the game from the zombie point of view, it has to be balanced.

/I appreciate the ideas and support. I'm curious to know what the admins think.
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Old 05-31-2009, 01:38 AM   #16
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If this were ever to happen can you just play as a zombie? I make one good looking zombie, and i have a few freinds who would love to be zombies haha.

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Old 05-31-2009, 08:38 AM   #17
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If this were ever to happen can you just play as a zombie? I make one good looking zombie, and i have a few freinds who would love to be zombies haha.

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If you really wanted to I guess you could.

/Haha good looking zombies, sounds like a good band/album name
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Old 05-31-2009, 07:06 PM   #18
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I'm slightly interested in this. I'd like to see how it ends.

As a suggestion, you might want to have, like freakboy mentioned, the option to just play as a zombie, in addition to the circulating humans. Some people just don't want to be the good guys.

Anyway, I can see where you're coming from, with the nerf guns as opposed to airsoft guns. It seems a lot safer if you want to be playing in such close quarters. Still, it might be a good idea to incorporate airsoft into the game too, somehow. I can see a lot of people refusing to play because there's no airsoft. I don't know, just my take on all of it. Good luck with this!
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Old 05-31-2009, 08:47 PM   #19
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A big problem with this is the ammo. There is no way we'd pick up all the darts we use and I'm sure LP and PL would rather not have nerf darts all over the place.
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Old 05-31-2009, 09:38 PM   #20
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In light of Xio's idea I changed some rules.

Human Weapon Restrictions
1 Nerf gun and 1 airsoft gun are allowed to be carried. The airsoft gun is to be up to all C3 standards.

Ammo restrictions

Nerf
Nerf guns have no ammo restrictions

Airsoft
AEG’s
M4/M16G3/G36/SIG/AUG/FAMAS/M14
Two high-caps OR 4 mid-caps OR 8 low-caps OR infinite real-caps

AK47/AK74/ETC
One high cap OR 4 mid-caps OR 8 low-caps OR infinite real-caps

MP5/UZI/UMP/MP40/Thompson
4 high-caps OR 8 mid-caps OR 16 low-caps OR infinite real-caps

AEP’s
20 standard mags may be carried OR 6 highcaps. If combined only ONE high cap will be allowed

Springers
Infinite magazines may be carried if the magazine carries fewer than 30 rounds. 7 mags will be allowed for 30 rounds and over. Two 100+ round mags allowed. Only one 300+ round magazine will be allowed.

Spring Spread Shotguns
6 shells may be carried

Gas Spread Shotguns
If it ejects shells, infinite shells may be carried. If extra tubes exist they may be carried. A speed loader may be carried for THIS WEAPON ALONE! This is the only exeption.

GBB/NBB Pistols
7 20+ round Magazines may be carried. Infinite real cap/ less than 20 round magazines may be carried. If combined only 5 20+ round magazines may be carried.

Revolvers
Infinite shells may be carried

Hand Grenades
1 Tornado/Escort/ or any reusable grenade may be carried. OR 2 one use citric grenades may be carried

Rifle Grenades
3 36/48 round grenades may be carried OR 2 102 round grenades may be carried Or 1 204 (or higher) round grenade may be carried. Infinite slug grenades may be carried but they will do the same damage as ONE BB.

Zombie Hit Rules
Zombies can be shot with an airsoft gun ONLY at or beyond 50 feet. At this distance 3 shots will down the zombie for 15 seconds. No intentional head shots with airsoft guns. Once within the 50 foot zone a nerf gun must be used. It is still 2 shots with a nerf gun to down a zombie. If a zombie is hit with 1-2 bb's and enters the 50 foot zone he still requires 2 darts to kill. Infinate zombie respawns still exist.
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Old 05-31-2009, 10:26 PM   #21
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In my opinion NO aegs's at all. This way we just use springers/GBB's and shotguns. I find this way better, if we did play airsoft zombies with the exception of staff approval. They have less engagements distances because of the fps and they aren't fully auto.
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Old 06-01-2009, 06:35 AM   #22
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Maybe it could just be shotguns and ggb pistols?
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Old 06-01-2009, 03:21 PM   #23
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In my opinion NO aegs's at all. This way we just use springers/GBB's and shotguns. I find this way better, if we did play airsoft zombies with the exception of staff approval. They have less engagements distances because of the fps and they aren't fully auto.
GBB's typically have pretty high FPS. Also every single airsoft gun will not be allowed to fire at a zombie within 50 feet of a zombie, so the fps thing isn't really a problem. I do see your point on the automatic side though. I'm just trying to make this so everyone can come and play. Some people don't have a pistol or alot of pistol mags, or a shotty. Then again some do. But my train of thought was that some people would be turned off by not being able to use their AEG's, I've already turned off enough people by including nerf.
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Old 06-01-2009, 03:46 PM   #24
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The humans could use gbb's, aeps, and lower powered smg's and spring shotguns. The zombies could use spring rifles and pistols but only from 15 feet away or closer, no farther. It would work if there were a way to organize it all but I doubt it.
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Old 06-01-2009, 06:26 PM   #25
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I dunno about zombies using guns.

I honostly think Nerf or Nerf plus airsoft could work. It could happen if everyone just went a little out of the box. If that is not what C3 wants thats cool too. I'm just throwin this out there cause alot of the members like zombies.

And again I appreciate the ideas.
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Old 06-01-2009, 06:48 PM   #26
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Most zombies can't use guns.
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Old 06-01-2009, 08:25 PM   #27
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Just make the rules semi-auto and allow aeg's
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Old 06-01-2009, 08:47 PM   #28
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Actually I just realized, some AEG's like TM and other other brands have a low FPS. But if we just use like .25's in our AEG's it will lessen the fps but it may hurt a little more. It sounds silly but that's the only way I can think of so AEG's can be included.
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Old 06-01-2009, 09:10 PM   #29
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Just make the rules semi-auto and allow aeg's
Semi auto only is a good idea but it's very hard to enforce, and it kinda takes away the effectiveness of your AEG.

A maximum limit of 300 fps with .20's would be best, but I was trying to have very little restrictions (with maximus saftey of course) to try to appeal to everyone. I assumed that a 50 foot no fire radius would solve the fps problem, but thinking about it a limit should definatly be set.

Involving airsoft guns (expesially AEGs) is going to make this more complicated, thats ok if that is what you guys want. So is that want most of you would want?
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Old 06-02-2009, 04:45 PM   #30
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Most zombies can't use guns.
Have you played Resident Evil 5? The zombies use crossbows, guns, drive cars, buses, motorcycles, boats, and they even talk sometimes, or it sounds like they are anyway, in a different language.
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Old 06-02-2009, 06:33 PM   #31
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Only allow pump shotguns, GBB (semi) and AEP (semi) and bolt action rifles.
Zombies need paintball masks, long sleeve shirts and pants.

Guns chronoing under 320 (+-admin decision) get special tags so they can be used in close quarters.

Under 25ft take low shots. (below midsection)
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Old 06-02-2009, 06:46 PM   #32
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Too bad those aren't real zombies.

Read the Survival Guide. Then re-read. Then read again. Repeat this process.

Only real zombies are Solanum zombies.
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Old 06-02-2009, 07:08 PM   #33
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Have you played Resident Evil 5? The zombies use crossbows, guns, drive cars, buses, motorcycles, boats, and they even talk sometimes, or it sounds like they are anyway, in a different language.
Hate to break it to you, but to the extent of my knowledge, Resident Evil 5 doesn't have zombies. It has people being controlled by parasites. Just throwing that out there.
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Old 06-02-2009, 07:53 PM   #34
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Have you played Resident Evil 5? The zombies use crossbows, guns, drive cars, buses, motorcycles, boats, and they even talk sometimes, or it sounds like they are anyway, in a different language.

Ok this is nothing against you but I am sooo tired of people calling them zombies, they are parasitically infested mind controlled people. They don't move slow, or have rotting flesh, or a desire for brains. It clearly says in resident evil 4 after you kill the first guy that he is NOT a zombie.

I have a complete Resident Evil 4/5 scenario if you guys want me to post that I think that might work. But thats not the point right now, I'm thinking this event should deal with zombies, left 4 dead/ old RE style.
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Old 06-03-2009, 08:10 PM   #35
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Anyway at least we are over the RE zombie issue

So in response to Spetz, good idea but again it's very hard to enforce aiming low, and accidents can easily happen where someone gets nailed in the neck or something.

Anyone thought of LPEG's?
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Old 06-04-2009, 03:43 PM   #36
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Ok this is nothing against you but I am sooo tired of people calling them zombies, they are parasitically infested mind controlled people. They don't move slow, or have rotting flesh, or a desire for brains. It clearly says in resident evil 4 after you kill the first guy that he is NOT a zombie.

I have a complete Resident Evil 4/5 scenario if you guys want me to post that I think that might work. But thats not the point right now, I'm thinking this event should deal with zombies, left 4 dead/ old RE style.
Sorry haven't played RE4.
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